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	<title>Comments on: an alternate(elegant) solution</title>
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	<link>http://www.hammerofcode.com/2008/05/an-alternateelegant-solution/</link>
	<description>&#62;&#62;me.become!(:ruby_developer)</description>
	<pubDate>Tue, 06 Jan 2009 19:39:12 +0000</pubDate>
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		<title>By: Mithro</title>
		<link>http://www.hammerofcode.com/2008/05/an-alternateelegant-solution/comment-page-1/#comment-9</link>
		<dc:creator>Mithro</dc:creator>
		<pubDate>Thu, 08 May 2008 04:58:52 +0000</pubDate>
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		<description>I am thinking that you won't actually have "movement" where objects in the map move, instead each territory should have attack/reinforce/etc orders. Units are not "real" objects but properties of territories. The links would just be to provide graphical information about where attacks could occur.

I'm on a +9:30 timezone at the moment, so it may be a little hard to catch up with me. Your last ping was at 2:30 in the morning! :) You can always try email but I think interactive chat will probably be more fruitful.

The constellations idea sounds pretty cool, that is not something I would have thought of.</description>
		<content:encoded><![CDATA[<p>I am thinking that you won&#8217;t actually have &#8220;movement&#8221; where objects in the map move, instead each territory should have attack/reinforce/etc orders. Units are not &#8220;real&#8221; objects but properties of territories. The links would just be to provide graphical information about where attacks could occur.</p>
<p>I&#8217;m on a +9:30 timezone at the moment, so it may be a little hard to catch up with me. Your last ping was at 2:30 in the morning! <img src='http://www.hammerofcode.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> You can always try email but I think interactive chat will probably be more fruitful.</p>
<p>The constellations idea sounds pretty cool, that is not something I would have thought of.</p>
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