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	<title>Comments on: iss gohzilla</title>
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	<link>http://www.hammerofcode.com/2008/05/iss-gohzilla/</link>
	<description>&#62;&#62;me.become!(:ruby_developer)</description>
	<pubDate>Tue, 06 Jan 2009 12:26:13 +0000</pubDate>
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		<title>By: xdotx</title>
		<link>http://www.hammerofcode.com/2008/05/iss-gohzilla/comment-page-1/#comment-29</link>
		<dc:creator>xdotx</dc:creator>
		<pubDate>Sun, 25 May 2008 06:45:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.hammerofcode.com/2008/05/iss-gohzilla/#comment-29</guid>
		<description># I noticed minisec goes pretty in depth for its naming system. If my map is static do I need to worry as much about that? Will I just be creating my map in a big set of statements, and not dynamically?
## RFTS has a statically-named system. Just use a few helper functions for creating a system and make each one manually by name.

# On extending star system/planets: How to add a “connects to…” linked list for connectivity?
## internally in your planet/system class? Or do you want that information client-side visible?

# Will every system be a star with one planet?
## Iif you want it to be. Contained objects are completely optional for all things afaik.

I'm fuzzy on the other two. I believe you do need containerids though, and  supporting persistence would be a good idea, though it shouldn't be too important.</description>
		<content:encoded><![CDATA[<p># I noticed minisec goes pretty in depth for its naming system. If my map is static do I need to worry as much about that? Will I just be creating my map in a big set of statements, and not dynamically?<br />
## RFTS has a statically-named system. Just use a few helper functions for creating a system and make each one manually by name.</p>
<p># On extending star system/planets: How to add a “connects to…” linked list for connectivity?<br />
## internally in your planet/system class? Or do you want that information client-side visible?</p>
<p># Will every system be a star with one planet?<br />
## Iif you want it to be. Contained objects are completely optional for all things afaik.</p>
<p>I&#8217;m fuzzy on the other two. I believe you do need containerids though, and  supporting persistence would be a good idea, though it shouldn&#8217;t be too important.</p>
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