This time around I want to try a more brief format for my weekly report.
This week:
- Worked more on turn ordering.
- Create a large number of shell classes. Ruleset still compiles properly but implements little to no actual game logic
- Created a quickstart config file for risk
- Worked with llnz to get tpserver-cpp compiling on OSX
Next week:
- Round out the remainder of the shell ruleset
- Work out ObjectTypes for Universe, Galaxies, Star Systems and Planets as per what has been decided for them. See “Things to include” in risk folder
- If things go well create a method to produce the Risk board when the game is created.
xdotx | 25-May-08 at 12:59 am | Permalink
I like it!