Today marked what was probably the first more serious bout at testing the ruleset. While I had played a little last week it wasn’t with much attention to detail. Today, however, I took care to think about things that might go wrong, and more systematically test actions that might cause errors. Since I feel the [...]
Posted on June 23rd, 2008 by jphr
Filed under: Pre-GSoC | No Comments »
Well I expected debugging and testing to be a bit of a drag, but I didn’t realize how hard it would hit me. The relative “high” of pushing out a basic game was quickly squashed by the daunting task of making sure things worked properly. Being that I am relatively new to development in general [...]
Posted on June 18th, 2008 by jphr
Filed under: Pre-GSoC | 1 Comment »
After missing out on blogging monday I was really looking forward to a longer blog today. Unfortunately I can hardly see straight for some reason or another, so this won’t be terribly long.
I was really happy to notice yesterday evening that one of my fellow Thousand Parsec GSoC students gave Risk a whirl. Things didn’t [...]
Posted on June 17th, 2008 by jphr
Filed under: Pre-GSoC | 1 Comment »