Hammer of Code

My adventures in GSoC 2008 working on Thousand Parsec, among other things

thats better

Well that was a lot better than yesterday. In stead of hardly being able to code for half the day I had to pull myself away from coding today. I got a variety of little things taken care of today, some from Lee’s email, some from my list of things to do this week, and [...]

adjacencymatrix, among other things

Well today was a rather frustrating today spent trying to find SOME way to represent territories and their connectivity internally. My first instinct was to use a 2d array to create an adjacency matrix from scratch. While a valiant effort, it was ultimately futile, and I began searching for some STL way of representing my [...]

a quick, pre-report post

Before I post my first official weekly report I just wanted to throw out some commentary. Today I worked mainly to produce a graph of all the positions of the stars in their constellations. I used OmniGraffle to do so and found it was a pretty painless procedure.

an alternate(elegant) solution

Mithro mentioned in some really great comments some ways to improve my ideas, particularly on how to make territory acquisition quicker and more conducive to a 4X-experience. He also mentioned he would really like to see some form of wormhole or pathway connecting star systems. I’ve yet to speak with him on irc , but [...]